James Fator

Touch grass using the Macbook Touch Bar

28 December 2022

Even though we can all admit the Touch Bar was a failure, I've always wanted to make something using it.

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Website Evolution

03 December 2022

Another update to the internals of my website, so I figured I'd use The Wayback Machine to document how it has looked through the years.

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Cryptogochi

15 May 2021

The Tamagotchi was one of the biggest toy fads of the late 1990s and the early 2000s. Cryptocurrency is very similar to Tamagotchi, in that if you don't check it every 4 minutes, then it dies on you.

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Blockbuster Simulator

05 January 2021

I have good memories of stepping in a Blockbuster Video with no real idea of what to watch. We can explore content on Netflix now, but it doesn't have the same feeling as physically searching for movies, so I figured this would be another great use case for Unity.

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Reluctant Cat

29 December 2020

What better way to remember the apartment you spent quarantine in than to model it in Unity. This year we also adopted two cats, so we made a game from the cats perspective as they avoid being captured for a bath.

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COVID XMoto

23 November 2020

My friend and I were playing the Javascript version of XMoto on XMoto.io late one night and discovered how simple it was to create maps. What if we could create a map which uses the John Hopkins COVID-19 dataset and where you drive up and down the new cases timeseries. Well we did just that.

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FerrisChat

25 August 2020

This summer I started learning about games like Rimworld and Dwarf Fortress. It fascinates me how much logic can be packed into a single game without the codebase becoming a convoluted mess. I wanted to learn how games could have such rapid "stable" development, so I started looking into Entity-Component-System design.

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2020 website redesign

09 August 2020

Oh boy, has it been a long time since I've updated my website.

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